This patch should be able to enable LAA on any steam application (including other games) that loads d3dx9_43.dll right at startup and doesn’t have a picky DRM added ontop of steam. Q-I’m using an older version of the editor that has a greater viewing range, can I use this patch on it?Ī-Most likely (not tested). Q-Are maps created with this patch compatible with the unpatched game? Q-The editor has a lot of other bugs, will you fix them too? This messes up my pre- and post- launch operations so please don’t run the exe directly when steam isn’t started. Also PC isn't performance bound, so we can lower settings or upgrade PC for split screen. There is huge amount of split screen and local co-op games nowadays (even bigger AAA devs are considering it as a profitable option on PC), the market might be bigger than devs expect. When you do that the editor is actually ran twice: once to launch steam, and once when steam starts the editor. Yeah, it's somehow a driving game, it'd be cool to have split screen co-op. Q-Why do I get the first run message more than the first time?Ī-You probably double clicked SpinTiresEditor.exe when steam was closed. ![]() Q-I followed the instructions in the readme but I still get error 3:xxxx, what’s wrong?Ī-It shouldn’t be needed, but try to apply the patch on a fresh, clean install of the editor. ![]() The E_OUTOFMEMORY variant has another unclear cause. This fix is for the error D3DERR_OUTOF VIDEOMEMORY.
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